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AI Insights · Timothy · October 2025

Slime Games Performance in Serbia Q3 2025

Explore the performance trends of top slime games in Serbia during Q3 2025, with insights from Sensor Tower.

Slime Games Performance in Serbia Q3 2025

The third quarter of 2025 showcased varied performance trends for the top slime games on the unified platform in Serbia. Here's an overview of how these apps performed in terms of weekly downloads and revenue.

Bruno - My Talking Slime Pet from Dramaton LTD showed a gradual increase in weekly downloads, peaking at around 902 in early August. Revenue trends remained modest, with a notable peak of $8 in early September.

Super Slime Simulator, also by Dramaton LTD, maintained a relatively stable download rate, averaging around 175 downloads weekly at the start of the quarter. There was a significant revenue spike to $17 in late June, but it remained at zero thereafter.

My Talking Slimy: Slime Cat 3D from Pixeland LLC experienced consistent weekly downloads, with figures reaching 183 in late July. Revenue peaked at $155 in mid-August before tapering off towards the end of the quarter.

Super Big Slime: Black Hole 3D by Supercent, Inc. saw its highest download numbers at 226 in early July. Revenue remained minimal, with a peak of $6 in early August.

Finally, PlaySlime: Slime Simulator Game from Slime Simulator Studio had fluctuating download numbers, starting at 42 and declining towards the end of the quarter. Revenue showed a notable increase, reaching $34 in late September.

These insights are derived from Sensor Tower's data, providing a detailed look at the app market trends for slime games in Serbia. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025